Solitaire • Hex & Counter • Campaign
The Solitaire Conflict System

The Siloam Series

Standalone solitaire campaigns set in an alternate-history world of combined arms conflict — from 1920s trenches to 1950s armored clashes.

More Chapters to Come

Bigger maps. Bigger conflicts. Same streamlined system.

Coming Soon

About the Designer

Henri Whitehead

Henri Whitehead

Educator • Wargamer • Designer

Based in Southwest Missouri and working at a community college by day. Outside the classroom, he keeps busy with plenty of hobbies both indoor and outdoor — but his real passion is board games, and historical wargaming sits at the top of that pile.

It started with Combat Commander. One play and the hobby had its hooks in. Since then, the goal has been straightforward: make wargaming less intimidating without watering it down. Take what makes hex-and-counter games rewarding and strip away the reasons people bounce off them. The Solitaire Conflict System is that effort — a streamlined solitaire opponent that brings tactical depth to large-scale hex-and-counter wargames, deep enough to satisfy and clean enough to actually get to the table.

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